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1 | initial version |
The world file contains settings for the user camera. Open your world file and search for:
<rendering:gui>
<type>fltk</type>
<size>480 320</size>
<pos>0 0</pos>
<frames>
<row height="100%">
<camera width="100%">
<xyz>0.3 0 3</xyz>
<rpy>0 90 90</rpy>
</camera>
</row>
</frames>
</rendering:gui>
As you can see, the camera
tag contains settings for position and orientation of the camera.