ROS Resources: Documentation | Support | Discussion Forum | Index | Service Status | ros @ Robotics Stack Exchange |
1 | initial version |
Check out the compressed_depth_image_transport.
I think the Willow Garage interactive_manipulation pipeline and the oculus rift demo both make pretty heavy use of depth image compression to reduce the network bandwidth and lag problems.
2 | No.2 Revision |
Check out the compressed_depth_image_transport.
I think the Willow Garage interactive_manipulation pipeline and the oculus rift demo both make pretty heavy use of depth image compression to reduce the network bandwidth and lag problems.
You can take a look at the launch files for the PR2 Oculus Rift demo (pr2_surrogate) for an example of how to do this: https://github.com/ros-interactive-manipulation/pr2_surrogate/tree/groovy-devel/launch