ROS Resources: Documentation | Support | Discussion Forum | Index | Service Status | ros @ Robotics Stack Exchange |
1 | initial version |
After lots of troubleshoots, we've figured out a workaround that the linear velocity matters when either teleop_keyboard
or teleop_joystick
is used. In our case, 0.3 is good enough for the Turtlebot
to keep straight, but 0.35 is NG. We still don't know what's the root cause though.
2 | No.2 Revision |
After lots of troubleshoots, we've figured out a workaround that the linear velocity matters when either teleop_keyboard
or teleop_joystick
is used. In our case, 0.3 (or probably slower. We haven't just tested all possibilities) is good enough for the Turtlebot
to keep straight, but 0.35 is and 0.4 are NG. We still don't know what's the root cause though.
3 | No.3 Revision |
After lots of troubleshoots, we've figured out a workaround that the linear velocity matters when either teleop_keyboard
or teleop_joystick
is used. In our case, 0.3 (or probably slower. We haven't just tested all possibilities) possible velocity values) is good enough for the Turtlebot
to keep straight, but 0.35 and 0.4 are NG. We still don't know what's the root cause though.