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1 | initial version |
Given that denso vs060
package already comes with ikfast plugins, you could try swapping kinematics setting accordingly, something like the following in vs060_moveit_config/config/kinematics.yaml:
- kinematics_solver: kdl_kinematics_plugin/KDLKinematicsPlugin
+ kinematics_solver: vs060A1_AV6_NNN_NNN_manipulator_kinematics/IKFastKinematicsPlugin
I haven't tested so let me know how this works.
2 | No.2 Revision |
Given that denso vs060
package already comes with ikfast plugins, you could try swapping kinematics setting accordingly, something like the following in vs060_moveit_config/config/kinematics.yaml:
- kinematics_solver: kdl_kinematics_plugin/KDLKinematicsPlugin
+ kinematics_solver: vs060A1_AV6_NNN_NNN_manipulator_kinematics/IKFastKinematicsPlugin
I haven't tested so let me know how this works.
UPDATE) I'm getting to understand your situation better now that I've taken a look at your code. Maybe you should describe all the commands you use to run all the processes (by editing your original post), since I couldn't figure out how you run your IKFast plugin nor how you pass setpoint to the controller.