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1 | initial version |
What is different is that this time I am working with a ROS package where there are no classes, everything is in functions but I don't think that should matter because that is how the tutorial is done.
just a guess, but seeing as you only instantiate your listener in your callback: 0.2
seconds is probably not enough time for the tf::TransformListener
to see enough of your tree to fill the buffer and be able to retrieve transforms for you. TF needs a buffer, or it can't do anything.
Try instantiating your listener in a scope outside your callbacks (as a global variable fi). I would expect things to improve.
2 | No.2 Revision |
What is different is that this time I am working with a ROS package where there are no classes, everything is in functions but I don't think that should matter because that is how the tutorial is done.
just a guess, but seeing as you only instantiate your listener in your callback: 0.2
seconds is probably not enough time for the tf::TransformListener
to see enough of your tree to fill the buffer and be able to retrieve transforms for you. TF needs a buffer, or it can't do anything.
Try instantiating your listener in a scope outside your callbacks (as a global variable fi). I would expect things to improve.
Edit: to avoid globals you could also use boost::bind(..)
or use C++11 lambdas / closures.
3 | No.3 Revision |
What is different is that this time I am working with a ROS package where there are no classes, everything is in functions but I don't think that should matter because that is how the tutorial is done.
just a guess, but seeing as you only instantiate your listener in your callback: 0.2
seconds is probably not enough time for the tf::TransformListener
to see enough of your tree to fill the buffer and be able to retrieve transforms for you. TF needs a buffer, or it can't do anything.
Try instantiating your listener in a scope outside your callbacks (as a global variable fi). I would expect things to improve.
Edit: to avoid globals (and possible leakage) you could also use boost::bind(..)
or use C++11 lambdas / closures.