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1 | initial version |
If you really want to use RViz for this (as I'm not entirely sure it's supposed to be used like this), I'd recommend:
2 | No.2 Revision |
If you really want to use RViz for this (as I'm not entirely sure it's supposed to be used like this), I'd recommend:
And a comment:
I'm trying to make an AR-Application.
I'd take a look at how previous implementations, such as ros-visualization/oculus_rviz_plugins (forks are more up-to-date), AndreGilerson/rviz_vive, ROSIN FTP: rvis2ar and others.
3 | No.3 Revision |
If you really want to use RViz for this (as I'm not entirely sure it's supposed to be used like this), I'd recommend:
And a comment:
I'm trying to make an AR-Application.
I'd take a look at how previous implementations, such as ros-visualization/oculus_rviz_plugins (forks are more up-to-date), AndreGilerson/rviz_vive, ROSIN FTP: rvis2ar, IntelligentRoboticsLabs/ARViz and others.
4 | No.4 Revision |
If you really want to use RViz for this (as I'm not entirely sure it's supposed to be used like this), I'd recommend:
And a comment:
I'm trying to make an AR-Application.
I'd take a look at how previous implementations, such as ros-visualization/oculus_rviz_plugins (forks are more up-to-date), AndreGilerson/rviz_vive, ROSIN FTP: rvis2ar, IntelligentRoboticsLabs/ARViz and others.others have approached this.
Or perhaps even reuse some of them.
5 | No.5 Revision |
If you really want to use RViz plugins for this (as I'm not entirely sure it's supposed to be used like this), I'd recommend:
And a comment:
I'm trying to make an AR-Application.
I'd take a look at how previous implementations, such as ros-visualization/oculus_rviz_plugins (forks are more up-to-date), AndreGilerson/rviz_vive, ROSIN FTP: rvis2ar, IntelligentRoboticsLabs/ARViz and others have approached this.
Or perhaps even reuse some of them.
For an AR application it may be more efficient to directly alter the way RViz renders the scene.
It's based on OGRE, so anything is possible.