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1 | initial version |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100"/>
Blockquote
2 | No.2 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100"/>
Blockquotenow you can adjust x y z r p y
This worked for me
3 | No.3 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100"/>
now you can adjust x y z r p y This worked for me
4 | No.4 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100"/>
now you can adjust x y z r p y This worked for me
5 | No.5 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera
100"/>100" />
now you can adjust x y z r p y This worked for me
6 | No.6 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100" />
now you can adjust x y z r p y This worked for me
7 | No.7 Revision |
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100" />
now you can adjust x y z r p y This worked for me
8 | No.8 Revision |
This worked for me
<node pkg="tf" type="static_transform_publisher" name="base_to_kinect" args=" x y z r p y base_link kinect_camera 100"
/>/>
now you can adjust x y z r p y
This worked for mey