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1 | initial version |
I found the following way using asynchronous callbacks modified from the docs:
import rclpy
from rclpy.action import ActionClient
from rclpy.node import Node
from action_msgs.msg import GoalStatus
from action_tutorials_interfaces.action import Fibonacci
class FibonacciActionClient(Node):
def __init__(self):
super().__init__('fibonacci_action_client')
self._action_client = ActionClient(self, Fibonacci, 'fibonacci')
self.status = GoalStatus.STATUS_EXECUTING
def send_goal(self, order):
self.status = GoalStatus.STATUS_EXECUTING
goal_msg = Fibonacci.Goal()
goal_msg.order = order
self._action_client.wait_for_server()
self._send_goal_future = self._action_client.send_goal_async(goal_msg, feedback_callback=self.feedback_callback)
self._send_goal_future.add_done_callback(self.goal_response_callback)
def goal_response_callback(self, future):
goal_handle = future.result()
if not goal_handle.accepted:
self.get_logger().info('Goal rejected :(')
return
self.get_logger().info('Goal accepted :)')
self._get_result_future = goal_handle.get_result_async()
self._get_result_future.add_done_callback(self.get_result_callback)
def get_result_callback(self, future):
result = future.result().result
self.get_logger().info('Result: {0}'.format(result.sequence))
self.status = GoalStatus.STATUS_SUCCEEDED
def feedback_callback(self, feedback_msg):
feedback = feedback_msg.feedback
self.get_logger().info('Received feedback: {0}'.format(feedback.partial_sequence))
def main(args=None):
rclpy.init(args=args)
action_client = FibonacciActionClient()
action_client.send_goal(10)
while action_client.status != GoalStatus.STATUS_SUCCEEDED:
rclpy.spin_once(action_client)
action_client.get_logger().info('All done!')
action_client.destroy_node()
if __name__ == '__main__':
main()
You can also use this method to make successive calls to action_client.send_goal()
and it will wait until each goal is done before the next goal is called. You just have to have the while
loop inside the for
loop, i.e:
def main(args=None):
rclpy.init(args=args)
action_client = FibonacciActionClient()
goals = [10, 11, 12, 13, 14, 15]
for goal in goals:
action_client.send_goal(10)
while action_client.status != GoalStatus.STATUS_SUCCEEDED:
rclpy.spin_once(action_client)
action_client.get_logger().info('All done!')
action_client.destroy_node()
2 | No.2 Revision |
I found the following way using asynchronous callbacks modified from the docs:
import rclpy
from rclpy.action import ActionClient
from rclpy.node import Node
from action_msgs.msg import GoalStatus
from action_tutorials_interfaces.action import Fibonacci
class FibonacciActionClient(Node):
def __init__(self):
super().__init__('fibonacci_action_client')
self._action_client = ActionClient(self, Fibonacci, 'fibonacci')
self.status = GoalStatus.STATUS_EXECUTING
def send_goal(self, order):
self.status = GoalStatus.STATUS_EXECUTING
goal_msg = Fibonacci.Goal()
goal_msg.order = order
self._action_client.wait_for_server()
self._send_goal_future = self._action_client.send_goal_async(goal_msg, feedback_callback=self.feedback_callback)
self._send_goal_future.add_done_callback(self.goal_response_callback)
def goal_response_callback(self, future):
goal_handle = future.result()
if not goal_handle.accepted:
self.get_logger().info('Goal rejected :(')
return
self.get_logger().info('Goal accepted :)')
self._get_result_future = goal_handle.get_result_async()
self._get_result_future.add_done_callback(self.get_result_callback)
def get_result_callback(self, future):
result = future.result().result
self.get_logger().info('Result: {0}'.format(result.sequence))
self.status = GoalStatus.STATUS_SUCCEEDED
def feedback_callback(self, feedback_msg):
feedback = feedback_msg.feedback
self.get_logger().info('Received feedback: {0}'.format(feedback.partial_sequence))
def main(args=None):
rclpy.init(args=args)
action_client = FibonacciActionClient()
action_client.send_goal(10)
while action_client.status != GoalStatus.STATUS_SUCCEEDED:
rclpy.spin_once(action_client)
action_client.get_logger().info('All done!')
action_client.destroy_node()
if __name__ == '__main__':
main()
You can also use this method to make successive calls to action_client.send_goal()
and it will wait until each goal is done before the next goal is called. You just have to have the while
loop inside the for
loop, i.e:
def main(args=None):
rclpy.init(args=args)
action_client = FibonacciActionClient()
goals = [10, 11, 12, 13, 14, 15]
for goal in goals:
action_client.send_goal(10)
action_client.send_goal(goal)
while action_client.status != GoalStatus.STATUS_SUCCEEDED:
rclpy.spin_once(action_client)
action_client.get_logger().info('All done!')
action_client.destroy_node()