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I finally looked a bit more closely at the mjpegcanvasjs code. The reload issue could be resolved for me by adding a image.src = image.src line. This raised another issue, because the animation routine was not working as expected. For my patch I now solely rely on the setInterval() mechanism, skipping the browser specific calls.
I am not sure, if this "hack" will make it into main branch, but I uploaded it to github. So if you experience a similar issue, feel free to have a look ;-)
Regards Christoph