object_manipulation vs GraspIt vs OpenRave
This is an open-ended question aimed at grasp planning and object manipulation. Of the object_manipulation pipeline, the libraries provided by GraspIt and the libraries provided by OpenRave, which are the most robust when it comes to grasp planning and object manipulation?
GraspIt and OpenRave seem to primarily offer a grasping simulation environment, but it's my understanding that they also have some built-in grasp planning and object manipulation capability.