Use gazebo world file objects for planning with Moveit
Hello,
I was wondering if there is a way to use the gazebo world objects in the .world file for planning with Moveit in code? When I write them as collision objects within C++ code, they appear in rviz but not in gazebo, so I want to use the world file instead, so I can use those objects to do pick and place operations with them. Or is there a way to make the collision objects in code appear in gazebo as well?
Any suggestions?
Thanks!