group.move() weird pose of detached object
Hi!
I am currently working on a pick and place application, using move_group interface. After bringing the gripper around the collision object, i attach it to the end effector:
group.attachObject(collision_object.id);
Then picking it another place, i detach it:
group.detachObject(collision_object.id);
When i detach it, the box stays with one edge on the groud, one in the air. How could i fix this? Please help me, Thanks