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group.move() weird pose of detached object

asked 2015-06-14 16:09:50 -0600

TkrA gravatar image

updated 2015-06-15 04:49:09 -0600

dornhege gravatar image

Hi!

I am currently working on a pick and place application, using move_group interface. After bringing the gripper around the collision object, i attach it to the end effector:

group.attachObject(collision_object.id);

Then picking it another place, i detach it:

group.detachObject(collision_object.id);

When i detach it, the box stays with one edge on the groud, one in the air. How could i fix this? Please help me, Thanks

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answered 2015-06-15 02:32:08 -0600

Simon Schmeisser gravatar image

the box stays exactly where you put it, ie there is no physics simulation in rviz. If you need that, have a look at gazebo

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there is no physics simulation in rviz

I'd put it even stronger: RViz is not a simulator. It's purely visualisation.

gvdhoorn gravatar image gvdhoorn  ( 2015-06-15 02:56:27 -0600 )edit
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To be even more clear: Detach in moveit only states: "When the manipulator moves again the object won't be moved with it", attach is the opposite. Objects never move on their own.

dornhege gravatar image dornhege  ( 2015-06-15 03:42:38 -0600 )edit

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Asked: 2015-06-14 16:09:50 -0600

Seen: 221 times

Last updated: Jun 15 '15