GPU laser sensor reflects transparent glass material [closed]
Hello,
I want to simulate a glass wall in Gazebo and see that laser scanner can't detect it.
In my model I tried to give different laser_retro and transparency settings.
In Rviz I always see that the transparent wall reflects the laser scans.
Can anybody shed some light on this ?
I think you'll have a better chance of getting good answers over at
answers.gazebosim.org
, as they are the Gazebo experts. We try to keep ROS Answers on-topic.It would however be nice if you could drop us a link to the Gazebo Answers question, if you open one there.
Thanks.