Teb_local_planner handling static obstacles that are not in the map?
Hey, i am trying to use the teb_local_planner to avoid static humans which are not part of the map. I noticed the teb_local_planner has a recently added capability for handling non-zero velocity dynamic obstacles in this http://wiki.ros.org/teb_local_planner... . But how to handle the zero velocity obstacles using teb local planner.
Publish the constant position to \obstacles topic doesn't help much. Any help would be better. Thanks in advance.