How to generate border for cones in this simulation
Consider this repository-> https://github.com/TDR-SDC/fsd_simulator
Run this launch file: roslaunch eufs_gazebo small_track.launch
How do i connect adjacent cones on the same side so as to a make a pseudo-wall so that i can keep the car in the center of the two colors of cones.
PS:you might need to install some dependencies which are listed out in README description. Also mapping is done parallely
In general, you'll get better responses if you don't require people to install things or dig through a repo to understand the question. Links are helpful, but can you provide more context directly in this post? It appears the repo is yours, so I'm guessing you're trying to implement this--not find a mechanism that already exists in the linked software, right? If so, what are the constraints and information/sensors available? What resources have you reviewed, and what have you tried so far?