Using osg (OpenSceneGraph) models in rviz?
I am trying to show meshes in rviz and the mesh is originally an OpenSceneGraph model (.osg). My previous conversion pipeline was to use osgconv to convert to 3ds and wings3d to convert to collada dae. That worked a couple of months ago but stopped working (nothing is displayed) in a recent update.
So do anybody have a working and recently tested conversion receipt for this only using Linux (Ubuntu)? Or any suggestion about what to test? I tested meshlab and got the object but no textures.