Unable to load textures (UV mapped) on collada mesh in Gazebo (ROS electric)
Hi,
I'm trying to load collada models built through Ogre 1.7 in Gazebo (version 1.4.15, ROS electric). The meshes are those of simple cuboid boxes with different textures on each face (done through UV mapping in 3DS Max). The meshes are loading in Gazebo (meshes from Ogre 1.7) but the textures are not preserved on each face as per the mapping. Kindly suggest a solution for the same.
The collada (.dae) file, the UV mapped texture and the screen-shot of the box can be accessed from the following link:
https: //drive.google.com/ folderview?id=0B6bTMp3HA6dgOHZxQmQ2WmRzRk0&usp=sharing
P.S. Kindly remove the spaces from the link