I want to implement a simple pathfinding algorithm (A star) on RVIZ
Hi, I want to create an environment in RVIZ incorporating some form of pathfinding (such as A star).
Currently I just have an interactive marker moving around in the environment freely. I want to have it follow some sort of waypoint through some sort of path planning.
I would also like to hopefully implement obstacles between point A and point B to test this path planning.
Can someone help suggest how I would approach this?