Can the camera position be specified in an SDF file? [closed]
I am converting a Gazebo 0.x world file into Gazebo 1.x SDF format. In the original file, I was able to specify the initial camera position like this:
<rendering:gui>
<frames>
<row height="100%">
<camera width="100%">
<xyz>85.52 3.6 1.92</xyz>
<rpy>0 23.8 69.9</rpy>
</camera>
</row>
</frames>
</rendering:gui>
Does SDF provide similar functionality? I can't find any in the SDF documentation.