Gazebo 1.0.x and CUDA in Furete
We are currently running a relatively intense simulation for some work we are doing, and we noticed that the physics engine seems to be slowing us down the most. We don't want to decrease the precision of the physics engine too much (i.e., changing parameters in the <solver> tag in the .world file) as this can cause models to "explode" -- as discussed here and here.
I know in previous version of ROS/Gazebo, parallel quick step could be used in conjunction with CUDA to help the physics engine. However, I cannot seem to find out how to get this to work in Fuerte. Previous posts (e.g., here have discussed how to configure this in Electric. With Gazebo 1.0.x used in Fuerte and the new sdf world model syntax, I see no place to force Gazebo to use CUDA to speed itself up. Even the documentation for the physics parameters show that "world" and "quick" are the only two valid solver types (i.e., no parallel_quick/cuda). Furthermore, the example launch files that use CUDA in the Ubuntu Fuerte parallel_quickstep package use out-of-date world-file syntax/don't run. Is it no longer possible to use CUDA to speed up simulations? We have a relatively powerful Nvida GPU in our Ubuntu 12.04 machine and it would be a shame not to utilize it in the simulations.